Frighten: make the program respond to the player
Use Frighten's sample-based synthesis, velocity ranges, modulation and effects to build responsive keys, layered textures and rhythmic programs.

Choose the performance before the program grows
Frighten is a sample-based synthesiser with Single, Double and Drums modes. It is useful for a playable keyboard part, a layered lead or a program that develops rhythmically. Begin with the intended MIDI phrase and a starting program whose register and articulation fit the arrangement.
Play quiet, medium and hard notes before adding more effects. The response to touch is part of the instrument, not an inconvenience to remove afterwards. A patch that feels balanced during one hard chord may react quite differently to a verse played softly.
Source layers, modulation and effects have separate roles
Double mode allows two oscillator layers with their own velocity ranges and shaping. Filter, amplifier and LFO behaviour can develop those sources, while the program's modulation assignments connect them to performance controls. Choose the source and articulation before relying on a large effects rack.
Five insert and two master slots provide a routed treatment, and two arpeggiators can add rhythmic behaviour. Macro positions are shared controls, but the loaded program defines their names and targets. Read those assignments before assuming the same knob always changes the same destination.
Workflow one: a keyboard that opens on accents
Use a chord progression with the actual variation in playing intensity.
- Choose a program and compare Single or Double source behaviour for the desired role.
- In Double mode, use velocity ranges and layer balance to decide what stronger notes introduce.
- Set filter and amplifier contours so the softer playing remains useful while accents gain the intended definition.
- Check the transition through quiet, medium and hard velocities rather than only the endpoints.
- Add effects after the response to touch is convincing.
If the layer entrance sounds abrupt or makes a single velocity range too loud, rebalance or change the ranges inside the program. A useful performance response should encourage playing the part, rather than requiring every MIDI note to be edited to avoid an awkward transition.
Workflow two: a rhythmic program with two complementary patterns
Begin with a simple held voicing or note set and a restrained effects balance.
- Choose the arpeggiator patterns and note relationships for a clear rhythmic foundation.
- Give the second arpeggiator a supporting or answering role rather than an equally busy duplicate.
- Use the program's available assignments to shape tone or articulation over the phrase.
- Bring insert and master effects in for specific movement or space, checking the next chord and section ending.
A program can become busy through both note generation and effect tails. If its rhythm stops being readable, simplify one of those systems first. The most useful second pattern may be sparse enough to be noticed only when the main pattern leaves a gap.
A creative use: one macro develops an entire phrase
Choose a program whose macro assignment makes a musically related change, then perform that macro across the final repetition of a motif. It might develop the source balance, contour or treatment according to the actual program's targets. Establish its effect before combining it with another macro.
Check the gesture at its middle as well as its extremes. A combined control can be useful at both endpoints while creating an unintended loudness or tonal emphasis between them. Narrow the usable range or revise the program assignment where that workflow is available.
Keep the program understandable in the session
Before printing, confirm the oscillator mode, velocity behaviour, important modulation and effect routing. Check how note overlaps, pedal use and release tails interact with the phrase. Program browsing is a starting point, while the performed response is the finished musical result.
Keep Frighten when the sources and their response to playing serve a clear role. A layered program with deliberate velocity behaviour can feel more expressive than a larger patch whose sound remains equally dense on every note.
Useful references
Official documentation for the technical details mentioned above.